Tysonn J. Smith
Games · Interactive Media · Creative Development
I’m building my personal corner of the internet to share my work and my journey through the creative industry.
About
I’m a creative based in Adelaide interested in interactive media, games and digital experiences. I’m currently studying an Associate Degree of Game Development at SAE University College.
Study
- Diploma of Game Development — Completed (SAE, 2025) View course
- Associate Degree of Game Development — Ongoing (SAE, 202?) View course
- Bachelor of Game Development — Planned (SAE, 202?) View course
Work
- Currently Studying
- Associate Degree Game Development - SAE
- SoonTM
- What I did there.
- SoonTM
- What I did there.
- SoonTM
- What I did there.
Projects
Games
Brie-illant Politics
A political satire card game about information manipulation and outlawing cheese.
- Initial idea conception and pitch.
- Programming core card/ event logic.
- Programming of deck behaviour for both cards and events.
- Utilising ScriptableObjects for logic on Prefabs.
- Unity Engine 6000.0.60f1 (C#).
Slingtopia
A 48-hour game jam project created for the theme “Stretch.”
- Programming of detection logic of projectiles.
- Programming of Explosion and applying forces logic of projectiles.
- Programming of Simple menu logic.
- Unity Engine 6000.0.60f1 (C#).
Loopy
A musical sandbox app allowing anyone to create looping tracks.
- Programming of core systems.
- UI design and logic.
- Project management.
- Cross-disciplinary collaboration with peers.
- Unity Engine 6000.0.60f1 (C#).
Personal Projects
Projekt_Locomotion
A sandbox for me to practice making player movement of various types.
- Character Controller based movement system.
- Rigidbody based movement system.
- Translate based movement system.
- Navmesh based movement system.
- First/ Third person and Isometric cameras.
- Score system with pick-ups and timer.
- Unity Engine 6000.0.60f1 (C#).